#01
Gang of Four
A climbing game with Chinese-style combinations and a punishing penalty for cards left in hand.
Letter guide · G
G starts with the first card game many people learn, Go Fish, then moves through Gin Rummy, Golf, and German Whist to modern titles like Gloom, Guillotine, and Glory to Rome.
Interactive directory
Use the filters to separate quick fillers from longer strategy games, or standard-deck classics from games that need their own cards.
#01
A climbing game with Chinese-style combinations and a punishing penalty for cards left in hand.
#02
Lay out all 52 cards, remove the aces, and slide cards into the gaps to build each row in suit order.
Also called Montana.
Open rules reference#03
A two-player whist where the first half wins better cards and the second half plays out the hand you built.
#04
Draw and discard to form sets and runs while keeping unmatched card values low.
#05
Make your eccentric family as miserable as possible before they die—while cheering up everyone else’s—using transparent cards.
#06
Cards serve as roles, buildings, materials, and clients in a dense, combo-heavy game about rebuilding Rome.
Long out of print; check the edition before buying.
Open game database#07
Ask other players for a rank you hold and collect books of four; the classic first card game for kids.
#08
Replace face-down cards over several holes and aim for the lowest total score.
#09
Each player bids secretly with one suit for prize cards revealed from another; a pure game of bluff and value.
Also known as GOPS; pagat files it under that name.
Open rules reference#10
Protect your little gub creatures from traps and hazards; whoever has the most gubs when the letters are drawn wins.
Out of print at the publisher.
Open publisher#11
Collect nobles at the front of the line during the French Revolution while action cards reshuffle the queue.
Gaps · German Whist · Go Fish · Goofspiel
Gaps · German Whist · Gin Rummy · Go Fish
German Whist · Gin Rummy · Gloom · Glory to Rome
Go Fish · Golf · Gubs
Editorial notes
Only when cards carry the central play. A board game that merely uses event cards is not automatically treated as a card game.
It is deliberately curated, not a claim to every historical or regional title. We add games when the basic facts and a useful source can be checked.
Lists by situation
58 games
Big-group, hidden-role, and fast slap games that work for six or more people.
See the list35 games
Classic solitaire with a standard deck, plus modern solo card games and co-op campaigns.
See the list112 games
Simple card games you can learn in about five minutes, sorted by deck and group size.
See the list112 games
Card games kids, parents, and grandparents can all play together—from Go Fish to Sushi Go!.
See the list128 games
Traditional games played with ordinary cards—trick-taking, rummy, fishing, shedding, and solitaire.
See the list216 games
Games built for exactly three—Skat, Dou Dizhu, Ninety-Nine—plus easy and strategic picks that shine at three.
See the listA–Z letter guides
Each letter has its own page with every checked game, quick picks, and links to the rules.