#01
Race for the Galaxy
Choose phases and build a space empire through worlds, developments, production, and trade.
Letter guide · R
R starts with Rummy itself and Rummy 500, adds Rook and Russian Bank, and includes modern picks such as Race for the Galaxy, Red7, and the standard-deck co-op Regicide.
Interactive directory
Use the filters to separate quick fillers from longer strategy games, or standard-deck classics from games that need their own cards.
#01
Choose phases and build a space empire through worlds, developments, production, and trade.
#02
Remember your face-down cards and swap them out to lower your total, with peek and swap powers.
#03
The rule card decides who is winning; play a card or change the rule each turn, or you are out.
#04
A cooperative game for a standard deck: defeat twelve royal enemies by playing cards whose suits trigger powers.
#05
A tight engine-builder with only eight cards in your deck, racing to ten points through artifacts and monuments.
#06
A two-player card version of Catan: build roads, settlements, and cities in your own principality.
#07
A trick-taking classic with its own 57-card deck, bidding for the right to name trump and take the widow.
#08
Draw and discard to arrange your cards into valid sets and runs.
#09
A rummy where you can take deep into the discard pile, and melds score by card value toward 500.
#10
A competitive patience for two players racing to build foundations while dumping cards onto each other.
Rat-a-Tat Cat
Regicide · Rummy · Rummy 500 · Russian Bank
Race for the Galaxy · Rat-a-Tat Cat · Red7 · Regicide
Rat-a-Tat Cat · Rummy · Rummy 500
Editorial notes
Only when cards carry the central play. A board game that merely uses event cards is not automatically treated as a card game.
It is deliberately curated, not a claim to every historical or regional title. We add games when the basic facts and a useful source can be checked.
Lists by situation
58 games
Big-group, hidden-role, and fast slap games that work for six or more people.
See the list35 games
Classic solitaire with a standard deck, plus modern solo card games and co-op campaigns.
See the list112 games
Simple card games you can learn in about five minutes, sorted by deck and group size.
See the list112 games
Card games kids, parents, and grandparents can all play together—from Go Fish to Sushi Go!.
See the list128 games
Traditional games played with ordinary cards—trick-taking, rummy, fishing, shedding, and solitaire.
See the list216 games
Games built for exactly three—Skat, Dou Dizhu, Ninety-Nine—plus easy and strategic picks that shine at three.
See the listA–Z letter guides
Each letter has its own page with every checked game, quick picks, and links to the rules.