Easy list

Easy card games

Every game on this page is one we rate “learn in five minutes”: a single core rule you can explain before the first hand, with no bidding system, no deck building, and no special vocabulary.

Simple card games are not all children’s games. Many classics here—Gin Rummy, Crazy Eights, President—still give adults real decisions. They are grouped by what you will have on the table and how many people are playing.

112 checked games 5 groups Linked rule sources

Easy two-player card games

Simple games that are at their best with exactly two people—most need only a standard deck.

G

#02

Goofspiel

Learn in 5 minutes

Each player bids secretly with one suit for prize cards revealed from another; a pure game of bluff and value.

2–3 players 10–15 minStandard deck

Also known as GOPS; pagat files it under that name.

S

#04

Spit

Learn in 5 minutes

A real-time two-player race where each side plays from their own stockpiles onto shared spit piles.

2 players 5–15 minStandard deck
W

#05

War

Learn in 5 minutes

Reveal cards simultaneously; the higher rank wins the capture in a game driven by chance.

2 players 10–30 minStandard deck

Easy card games with a standard deck

No box needed. These are the simple games most families pass down, including one-player solitaire classics.

A

#06

Accordion

Learn in 5 minutes

A one-player patience: deal cards in a line and collapse matching neighbors until, ideally, one pile remains.

1 players 5–15 minStandard deck
A

#07

Aces Up

Learn in 5 minutes

Deal four piles, discard lower cards of a suit, and try to finish with only the four aces on the table.

1 players 5–10 minStandard deck
B

#08

Baccarat

Learn in 5 minutes

A casino banking game: bet on the player or banker hand and let fixed drawing rules decide who lands closer to nine.

2–8 players 5–20 minStandard deck
B

#09

Beggar-My-Neighbour

Learn in 5 minutes

A pure-luck children’s game where court cards demand payment of one to four cards from the next player.

2–4 players 10–30 minStandard deck
B

#10

Beleaguered Castle

Learn in 5 minutes

An open patience: aces start in the middle and every card is visible, so success depends on planning moves.

1 players 10–20 minStandard deck
B

#11

Blackjack

Learn in 5 minutes

Draw toward 21 without busting while the dealer follows fixed rules; the familiar casino banking game.

2–8 players 10–30 minStandard deck
C

#12

Cheat

Learn in 5 minutes

Play cards face down claiming a rank; anyone can call your bluff, and the loser picks up the pile.

3–10 players 10–20 minStandard deck

Also called I Doubt It or BS.

C

#13

Clock Patience

Learn in 5 minutes

A purely mechanical solitaire laid out like a clock face; it ends when the fourth king turns up.

1 players 5–10 minStandard deck
C

#15

Cuckoo

Learn in 5 minutes

Each player holds one card and decides whether to swap it with the next player; the lowest card loses a life.

3–20 players 10–20 minStandard deck

Also known as Ranter-Go-Round or Screw Your Neighbor.

E

#16

Egyptian Ratscrew

Learn in 5 minutes

Flip cards into a pile and slap doubles, sandwiches, and other patterns faster than everyone else.

2–6 players 10–30 minStandard deck

Slap rules vary widely from table to table.

F

#17

FreeCell

Learn in 5 minutes

A patience with four free cells and every card visible; nearly every deal can be won with careful play.

1 players 5–15 minStandard deck
G

#18

Gaps

Learn in 5 minutes

Lay out all 52 cards, remove the aces, and slide cards into the gaps to build each row in suit order.

1 players 10–20 minStandard deck

Also called Montana.

G

#19

Go Fish

Learn in 5 minutes

Ask other players for a rank you hold and collect books of four; the classic first card game for kids.

2–6 players 10–20 minStandard deck
K

#22

Klondike

Learn in 5 minutes

The solitaire most people simply call “Solitaire”: build down in alternating colors and up by suit to the foundations.

1 players 5–15 minStandard deck
M

#23

Mau-Mau

Learn in 5 minutes

Match the top discard by suit or rank and use special cards to disrupt other players.

2–6 players 15–30 minStandard deck

Special-card effects vary by country and play group.

M

#24

Memory (Concentration)

Learn in 5 minutes

Turn over two cards at a time and remember their positions to collect matching pairs.

1–6 players 10–20 minStandard deck
M

#25

Michigan

Learn in 5 minutes

Combine betting-board payouts, poker comparisons, and a race to shed cards in sequence.

3–8 players 30–60 minStandard deck

Also encountered under names such as Michigan Rummy; local versions differ.

P

#27

Palace

Learn in 5 minutes

Get rid of your hand and then your face-up and face-down table cards, playing equal or higher—with special twos and tens.

2–6 players 15–30 minStandard deck

Also known by a ruder name; house rules vary.

P

#28

President

Learn in 5 minutes

A climbing game with a social ladder: the winner becomes president and the loser trades away their best cards.

4–7 players 15–30 minStandard deck

Has many names and house rules.

P

#29

Pyramid

Learn in 5 minutes

Pair cards that add up to 13 to dismantle a pyramid of 28 cards; kings leave on their own.

1 players 5–10 minStandard deck
R

#30

Rummy

Learn in 5 minutes

Draw and discard to arrange your cards into valid sets and runs.

2–6 players 20–45 minStandard deck
S

#31

Sevens

Learn in 5 minutes

Build each suit up and down from its seven; if you can’t play, you pass or pay into the pot.

3–8 players 15–20 minStandard deck

Also called Fan Tan or Domino.

T

#32

Thirty-One

Learn in 5 minutes

Draw and discard to collect a hand worth as close to 31 in one suit as possible, then knock.

2–9 players 15–20 minStandard deck

Also called Scat or Blitz.

V

#33

Valepaska

Learn in 5 minutes

A Finnish bluffing game: play cards face down, announce what they are, and pick up the pile if you are caught lying.

3–6 players 15–30 minStandard deck
V

#34

Verish’ Ne Verish’

Learn in 5 minutes

The Russian version of Cheat—“trust, don’t trust”—where you shed cards face down and challenge suspicious claims.

2–6 players 10–20 minStandard deck

Easy card games for kids and families

Bright boxes, short rounds, and very little reading—good first games for young players.

A

#35

Abandon All Artichokes

Learn in 5 minutes

A small “deck-wrecking” game: start with a hand full of artichokes and use vegetables to clear them out.

2–4 players 15–20 minDedicated deck
B

#36

Bandido

Learn in 5 minutes

A cooperative tile-laying card game for kids and families: close every tunnel before the bandit escapes.

1–4 players 10–15 minDedicated deck
B

#37

Beasty Bar

Learn in 5 minutes

Animals jostle in a queue outside a club, each with a power to push, jump, or bounce others out of line.

2–4 players 20 minDedicated deck
B

#38

Boomerang

Learn in 5 minutes

Draft cards over a trip around Australia, scoring sites visited, souvenirs, animals, and a hidden throw-and-catch card.

2–4 players 20–30 minDedicated deck
C

#39

Cover Your Assets

Learn in 5 minutes

Stack matching asset pairs into a pile and steal the top of other players’ stacks before they protect them.

2–6 players 20–30 minDedicated deck
D

#40

Dead Man's Draw

Learn in 5 minutes

A pirate push-your-luck game: keep drawing for loot, but two of the same suit busts your turn.

2–4 players 15–20 minDedicated deck
D

#41

Dobble

Learn in 5 minutes

Any two circular cards share exactly one symbol; spot it first in several fast mini-games.

2–8 players 10–15 minDedicated deck

Sold as Spot It! in North America.

D

#42

DOS

Learn in 5 minutes

An UNO spinoff where you match by number—or by the sum of two cards—to a growing center row.

2–10 players 15–25 minDedicated deck
D

#43

Dragonwood

Learn in 5 minutes

Collect sets and runs of adventurer cards and use them as dice rolls to defeat creatures and win enchantments.

2–4 players 20 minDedicated deck
E

#44

Elfer raus!

Learn in 5 minutes

Build up and down from the elevens in each color, playing when you can and drawing when you can’t.

2–6 players 15–20 minDedicated deck
F

#45

Flinch

Learn in 5 minutes

Build shared piles from 1 to 15 while racing to empty your personal stockpile first.

2–8 players 20–30 minSpecialty deck
G

#46

Gubs

Learn in 5 minutes

Protect your little gub creatures from traps and hazards; whoever has the most gubs when the letters are drawn wins.

2–6 players 15–30 minDedicated deck

Out of print at the publisher.

H

#47

Herbaceous

Learn in 5 minutes

Plant herbs into different pots—some need variety, some need pairs—in a calm, pretty set-collection game.

1–4 players 20 minDedicated deck
H

#48

Hol's der Geier

Learn in 5 minutes

Bid secretly with number cards for mouse and vulture cards; tied bids cancel each other out.

2–5 players 15–20 minDedicated deck

Also sold as Raj.

K

#49

Kariba

Learn in 5 minutes

Play animals around a watering hole; when three of one type gather, they chase away the next weaker animal.

2–4 players 15–20 minDedicated deck
L

#50

Loot

Learn in 5 minutes

Send pirate ships after merchant vessels and fight over them, with captains and an admiral as power cards.

2–8 players 20 minDedicated deck

Out of print at the publisher.

P

#51

Penguin Party

Learn in 5 minutes

Build a shared penguin pyramid; each new card needs matching support, and leftover cards cost points.

2–6 players 15 minDedicated deck
P

#52

Punto

Learn in 5 minutes

Place numbered cards on a grid, covering lower cards, to get four (or five) of your color in a row.

2–4 players 15 minDedicated deck
P

#53

Push

Learn in 5 minutes

Draw cards into shared columns and decide when to stop before a duplicate or a die roll ruins the haul.

2–6 players 20 minDedicated deck
R

#54

Rat-a-Tat Cat

Learn in 5 minutes

Remember your face-down cards and swap them out to lower your total, with peek and swap powers.

2–6 players 15–20 minDedicated deck
S

#55

Skip-Bo

Learn in 5 minutes

Play cards 1 to 12 onto shared building piles, using wild cards to clear your stockpile first.

2–6 players 20–30 minSpecialty deck
S

#56

Sleeping Queens

Learn in 5 minutes

Wake up queens with kings, steal them with knights, and do a bit of math to discard number cards.

2–5 players 20 minDedicated deck
S

#57

Sushi Go Party!

Learn in 5 minutes

The bigger version of Sushi Go!, with a menu you customize and room for up to eight players.

2–8 players 20 minDedicated deck
U

#58

UNO

Learn in 5 minutes

Match color or number, use action cards, and be first to empty your hand.

2–10 players 20–45 minSpecialty deck
U

#59

UNO Flip!

Learn in 5 minutes

UNO with double-sided cards: a flip card switches everyone to a harsher dark side.

2–10 players 20–30 minDedicated deck

Easy card games for big groups (6+)

Simple rules that still work when six or more people want in.

A

#60

Anomia

Learn in 5 minutes

Flip cards until two symbols match, then race to name an example of your opponent’s category before they name yours.

3–6 players 20–30 minDedicated deck
A

#61

Apples to Apples

Learn in 5 minutes

Match a noun card to the judge’s adjective and make the best case for your choice.

4–10 players 30–60 minDedicated deck
C

#62

Cards Against Humanity

Learn in 5 minutes

An adult party game where a judge picks the funniest—or most outrageous—white card for each prompt.

4–20 players 30–90 minDedicated deck

Adult content.

C

#63

Cockroach Poker

Learn in 5 minutes

Pass a critter card face down and lie—or tell the truth—about what it is; collect four of a kind and you lose.

2–6 players 15–20 minDedicated deck
C

#64

Codenames

Learn in 5 minutes

Spymasters give one-word clues so teammates can identify their agents in a grid of words without touching the assassin.

2–8 players 15 minDedicated deck
C

#65

Coyote

Learn in 5 minutes

Each player sees every card but their own; bid on the total of all cards and call when someone overbids.

3–10 players 15–20 minDedicated deck
D

#66

Dixit

Learn in 5 minutes

A storyteller gives a clue for an illustrated card; others play their best decoys and everyone guesses the original.

3–8 players 30 minDedicated deck
F

#67

Five Crowns

Learn in 5 minutes

Make books and runs across eleven rounds as the hand size and wild rank change.

1–7 players 45–60 minSpecialty deck
F

#68

Flip 7

Learn in 5 minutes

A push-your-luck number game: flip cards for points, but a duplicate busts you and seven unique cards ends the round.

3–18 players 20 minDedicated deck
F

#69

Fluxx

Learn in 5 minutes

Play cards that continually change the draw, play, and victory rules.

2–6 players 10–40 minDedicated deck
F

#70

For Sale

Learn in 5 minutes

Bid for properties in one phase, then sell them for checks in the next, using every card you bought.

3–6 players 20 minDedicated deck
I

#71

Insider

Learn in 5 minutes

A 20-questions word game with a twist: one player secretly knows the answer and is steering the group.

4–8 players 15 minDedicated deck
J

#72

Joking Hazard

Learn in 5 minutes

Compete to complete three-panel comic strips with the funniest final card.

3–10 players 30–90 minDedicated deck

Adult humor; check the edition before choosing it for a group.

J

#73

Jungle Speed

Learn in 5 minutes

Flip cards in turn; when shapes match, the two players race to grab the wooden totem in the center.

2–10 players 10–15 minDedicated deck
J

#74

Just One

Learn in 5 minutes

Everyone writes a one-word clue for the guesser, but identical clues are erased before they are seen.

3–7 players 20 minDedicated deck
K

#75

Kobayakawa

Learn in 5 minutes

A tiny bluffing game: hold one card, decide whether to swap, and bet on having the highest—with a twist for the lowest.

3–6 players 15 minDedicated deck
L

#76

L.A.M.A.

Learn in 5 minutes

Play matching or one-higher cards, or quit the round before you get stuck holding points.

2–6 players 20 minDedicated deck

Pronounced “llama”.

L

#77

Love Letter

Learn in 5 minutes

Use one card per turn to deduce and eliminate rivals while protecting a strong hand.

2–6 players 20–30 minDedicated deck
M

#78

Mantis

Learn in 5 minutes

Choose to score matching colors or steal a matching stack from another player.

2–6 players 10–20 minDedicated deck
M

#79

Moose Master

Learn in 5 minutes

Follow changing table rules, catch mistakes, and avoid accumulating penalty cards.

3–10 players 30 minDedicated deck
M

#80

Muffin Time

Learn in 5 minutes

Use action, counter, and trap cards in a chaotic race to hold exactly ten cards.

2–8 players 20–40 minDedicated deck
N

#81

Night of the Ninja

Learn in 5 minutes

A hidden-team bluffing game where ninjas secretly look at, swap, and strike other players.

4–11 players 15–20 minDedicated deck
N

#82

No Thanks!

Learn in 5 minutes

Spend limited chips to refuse cards, or take them and build low-scoring sequences.

3–7 players 20–30 minDedicated deck
O

#83

One Night Ultimate Werewolf

Learn in 5 minutes

A single-night hidden-role game: role cards are viewed or swapped in the dark, then everyone votes.

3–10 players 10 minDedicated deck
P

#84

Phase 10

Learn in 5 minutes

Complete a different run-or-set objective in each phase before opponents advance.

2–6 players 45–90 minSpecialty deck
P

#85

Pit

Learn in 5 minutes

Shout and trade sets of commodities simultaneously, cornering the market on wheat, corn, or barley.

3–8 players 15–30 minDedicated deck
P

#86

Point Salad

Learn in 5 minutes

Each card is either a vegetable or a scoring rule; draft wisely to build a salad that fits your recipes.

2–6 players 15–30 minDedicated deck
S

#87

Set

Learn in 5 minutes

Find three cards where each feature—color, shape, number, shading—is all the same or all different.

1–20 players 10–30 minSpecialty deck
S

#88

Similo

Learn in 5 minutes

Give clues using illustrated cards that resemble the secret character, while the guesser eliminates the rest.

2–8 players 10 minDedicated deck
S

#89

Spicy

Learn in 5 minutes

Bluff about the spice and number of each card you play face down; a challenger risks big if you told the truth.

2–6 players 15–20 minDedicated deck
S

#90

Spyfall

Learn in 5 minutes

Everyone shares a secret location except the spy, who must bluff through questions and guess where they are.

3–8 players 15 minDedicated deck
T

#91

Taco Cat Goat Cheese Pizza

Learn in 5 minutes

Chant the five words as cards flip, and slap the pile when the card matches the word.

2–8 players 10–15 minDedicated deck
T

#92

The Chameleon

Learn in 5 minutes

Everyone knows the secret word except the chameleon, who must blend in while players give one-word clues.

3–8 players 15 minDedicated deck
T

#93

The Great Dalmuti

Learn in 5 minutes

A climbing game with a social ladder of seats; lower ranks pay tribute cards to the top every round.

4–8 players 20–30 minDedicated deck
T

#94

Throw Throw Burrito

Learn in 5 minutes

Collect sets of cards, and when certain cards appear, throw squishy burritos at other players.

2–6 players 15 minDedicated deck
T

#95

Time's Up!

Learn in 5 minutes

Guess the same names over three rounds: first with any words, then with one word, then by miming.

4–18 players 30–60 minDedicated deck
U

#96

UNO Show ’em No Mercy

Learn in 5 minutes

A brutal UNO variant with stacking draw cards and a rule that knocks out anyone holding 25 cards.

2–6 players 20–30 minDedicated deck
W

#97

What Do You Meme?

Learn in 5 minutes

A judge picks a photo; everyone plays the caption card that makes the best meme.

3–20 players 30–90 minDedicated deck

Adult content in the core game.

Y

#98

You've Got Crabs

Learn in 5 minutes

A team party game where partners use secret signals to tell each other they have four matching cards.

4–10 players 15 minDedicated deck
Z

#99

Zombie Fluxx

Learn in 5 minutes

The rules keep changing while zombie creepers complicate the shifting goals.

2–6 players 10–40 minDedicated deck

Easy card games for small groups

Quick to learn and best with two to five players around a normal table.

B

#100

Bears vs Babies

Learn in 5 minutes

Build silly monsters from heads and limbs, then send them against waves of babies for points.

2–5 players 15–25 minDedicated deck
C

#101

Cat Lady

Learn in 5 minutes

Draft rows of cards to feed your cats, collect toys, and avoid leftover food.

2–4 players 15–20 minDedicated deck
C

#102

Coloretto

Learn in 5 minutes

Take a row of chameleon cards or add one more; only three colors score positively, so overcommitting hurts.

2–5 players 20–30 minDedicated deck
D

#103

Dungeon Mayhem

Learn in 5 minutes

A fast free-for-all where adventurers play attack, shield, and mighty-power cards to be the last one standing.

2–4 players 5–10 minDedicated deck
D

#104

Dutch Blitz

Learn in 5 minutes

Race to play numbered cards into shared piles while clearing your personal blitz stack.

2–4 players 15–20 minDedicated deck
E

#105

Exploding Kittens

Learn in 5 minutes

Avoid explosive cards by using action cards to skip, peek, shuffle, or defuse.

2–5 players 15–20 minDedicated deck
M

#106

Monopoly Bid

Learn in 5 minutes

Bid secretly for property cards and complete three color sets before anyone else.

2–5 players 15–20 minDedicated deck
M

#107

Monopoly Deal

Learn in 5 minutes

Collect three complete property sets while charging rent and playing disruptive actions.

2–5 players 15–20 minDedicated deck
S

#108

Sushi Go!

Learn in 5 minutes

Draft one card at a time to assemble valuable sushi combinations before hands pass on.

2–5 players 15–20 minDedicated deck
T

#109

The Game

Learn in 5 minutes

Cooperatively play cards 2–99 onto rising and falling piles, hinting without naming numbers.

1–5 players 20 minDedicated deck
T

#110

The Mind

Learn in 5 minutes

Cooperate to play numbered cards in ascending order without discussing your hands.

2–4 players 20 minSpecialty deck
X

#111

X Nimmt!

Learn in 5 minutes

Add numbered cards to rows while trying not to take piles full of penalty points.

2–4 players 25–30 minSpecialty deck
Z

#112

Zombie Kittens

Learn in 5 minutes

Avoid explosions and use zombie cards that can bring eliminated players back into the round.

2–5 players 15–20 minDedicated deck

How we chose these games

  • You can explain the rules before the first hand in about five minutes.
  • No bidding systems, deck construction, campaigns, or special packs you would need to learn first.
  • Difficulty is our editorial rating; the finder and every list on the site use the same scale.

Questions

Frequently asked

What is the easiest card game to learn?

War needs no decisions at all, and Go Fish and Old Maid are the classic first games for children. For adults who want a simple game with real choices, try Crazy Eights, Gin Rummy, or No Thanks!.

What are some simple card games for two people?

Speed, Spit, Gin Rummy, and Goofspiel all use a standard deck and take minutes to learn. If you want a boxed two-player game with a little more depth, Lost Cities and Jaipur are a short rules read.

What easy card games can a big group play?

Cheat, President, UNO, and Dobble handle five or more players with almost no rules overhead. See the party list for more.

How do you decide what counts as easy?

Each game gets one of three editorial ratings: learn in five minutes, short rules read, or involved rules. Only the first group appears here.