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Letter guide · M

Card games that start with M

Compare 19 choices—from standard-deck traditions to party games and collectible duels. The short descriptions help you choose; the linked source has the actual rules.

M
19 checked entries Named rule sources No copied rule text

Interactive directory

19 M card games, compared

Use the filters to separate quick fillers from longer strategy games, or standard-deck classics from games that need their own cards.

19 games found
Starts with
M

#01

Machi Koro

publisher

Roll dice to activate city cards, earn coins, and complete your landmarks first.

2–4 players 30–45 minDedicated deck
engine-buildingcity-building
Open publisher
M

#02

Mad Scientist University

publisher

Pitch absurd inventions that solve a prompt using the unlikely object in your hand.

3–7 players 30–60 minDedicated deck
partystorytelling
Open publisher
M

#03

Magic: The Gathering

official rules

Cast spells, summon creatures, and reduce an opponent’s life using a constructed deck.

2–4 players 20–90 minCollectible / constructed
dueldeck construction

Player count, deck size, and duration vary by format.

Open official rules
M

#04

Mantis

official rules

Choose to score matching colors or steal a matching stack from another player.

2–6 players 10–20 minDedicated deck
set collectiontake-that
Open official rules
M

#05

Mao

rules reference

Shed your cards while discovering the group’s hidden rules through penalties and play.

3–8 players 20–60 minStandard deck
sheddinginduction

House rules are the point of the game, so versions differ substantially.

Open rules reference
M

#06

Marvel Champions: The Card Game

official rules

Build a hero deck and cooperate to defeat a villain before its scheme succeeds.

1–4 players 45–90 minDedicated deck
cooperativedeck construction
Open official rules
M

#07

Mau-Mau

rules reference

Match the top discard by suit or rank and use special cards to disrupt other players.

2–6 players 15–30 minStandard deck
sheddingfamily

Special-card effects vary by country and play group.

Open rules reference
M

#08

Memory (Concentration)

rules reference

Turn over two cards at a time and remember their positions to collect matching pairs.

1–6 players 10–20 minStandard deck
memorymatching
Open rules reference
M

#09

Michigan

rules reference

Combine betting-board payouts, poker comparisons, and a race to shed cards in sequence.

3–8 players 30–60 minStandard deck
stopsbetting

Also encountered under names such as Michigan Rummy; local versions differ.

Open rules reference
M

#10

Mighty

rules reference

Bid for a contract, call a secret partner, and capture point cards in a Korean trick-taker.

5 players 45–90 minStandard deck
trick-takinghidden partnership

The common five-player game uses a standard deck plus one joker.

Open rules reference
M

#11

Mille Bornes

rules reference

Advance toward the distance target while hazards stop rivals and safety cards protect you.

2–6 players 20–45 minDedicated deck
racetake-that
Open rules reference
M

#12

Mindbug

official rules

Play creatures in a compact duel, knowing your opponent can steal two key plays.

2 players 15–25 minDedicated deck
dueltactical
Open official rules
M

#13

Monopoly Bid

official rules

Bid secretly for property cards and complete three color sets before anyone else.

2–5 players 15–20 minDedicated deck
auctionset collection
Open official rules
M

#14

Monopoly Deal

official rules

Collect three complete property sets while charging rent and playing disruptive actions.

2–5 players 15–20 minDedicated deck
set collectiontake-that
Open official rules
M

#15

Moose Master

official rules

Follow changing table rules, catch mistakes, and avoid accumulating penalty cards.

3–10 players 30 minDedicated deck
partyrules chaos
Open official rules
M

#16

Muffin Time

publisher

Use action, counter, and trap cards in a chaotic race to hold exactly ten cards.

2–8 players 20–40 minDedicated deck
partytake-that
Open publisher
M

#17

Munchkin

official rules

Kick down doors, fight monsters, collect treasure, and interfere with rivals racing to level ten.

3–6 players 60–120 minDedicated deck
take-thatadventure
Open official rules
M

#18

Mus

rules reference

Partners draw, discard, signal, and wager across four comparisons in a Basque classic.

4 players 30–60 minSpecialty deck
vyingpartnership

Usually played with a 40-card Spanish deck; regional scoring varies.

Open rules reference
M

#19

Mystic Vale

publisher

Improve cards inside transparent sleeves and push for resources without spoiling your turn.

2–4 players 45–60 minDedicated deck
deck-buildingpush-your-luck
Open publisher

Quick picks by situation

About 15 minutes

Mantis · Mindbug · Monopoly Deal

Use a standard deck

Mao · Mau-Mau · Memory · Mighty

A bigger game night

Marvel Champions · Munchkin · Mystic Vale

Editorial notes

What the list includes—and what it doesn’t.

Does “Magic” count as M?

Yes. The published title is Magic: The Gathering, so it is indexed under M. “The Mind” stays under T because “The” is part of its marketed title.

Why do Mao and Mau-Mau have caveats?

Traditional shedding games develop local rules. Their cards and core loop are recognizable, but penalty actions and table etiquette can differ.

Are board games with cards included?

Only when cards carry the central play. A board game that merely uses event cards is not automatically treated as a card game.

Is the list complete?

It is deliberately curated, not a claim to every historical or regional title. We add games when the basic facts and a useful source can be checked.